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This is my master Player system, it has both FPS Logic and TPS logic along with player state interfaces and structs from the IS27. This is the baseline of the game interaction.

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This is my master Player system, it has both FPS Logic and TPS logic along with player state interfaces and structs from the IS27. This is the baseline of the game interaction.

This is my master Player system, it has both FPS Logic and TPS logic along with player state interfaces and structs from the IS27. This is the baseline of the game interaction.

  • TPS BP

  • FPS BP

  • Player Controler

  • Uses Enhance Input

  • Includes Example of combo Buttons

  • Comes With IS27 Enum and Structs

  • Comes With Interface Logic